#include <MeshFromCsvUtilities.hpp>
Public Attributes | |
| unsigned int | Id |
| std::vector< unsigned int > | Vertices |
| std::vector< unsigned int > | Edges |
| std::vector< unsigned int > | Faces |
| unsigned int | Marker |
| bool | Active |
| bool Gedim::MeshFromCsvUtilities::Cell3D::Active |